Backlinks
| Referring page | DR | Ref. domains | Linked domains | Anchor and target URL |
|---|---|---|---|---|
|
Content Marketing – Your Roadmap to Online Success – pick4d.live
https://pick4d.live/2025/11/18/content-marketing-your-roadmap-to-online-success
pick4d.live
|
23 | 132 | 0 |
witchboy.net
https://witchboy.net/
NOFOLLOW
|
|
Games | DESIGNER NOTES | Page 2
http://www.designer-notes.com/category/games/page/2
designer-notes.com
|
16 | 25 | 168 |
Witch Boy
http://www.witchboy.net/
DOFOLLOW
|
|
Podcast | DESIGNER NOTES
https://www.designer-notes.com/category/podcast
designer-notes.com
|
16 | 25 | 168 |
Witch Boy
http://www.witchboy.net/
DOFOLLOW
|
|
Framing and World of Warcraft’s Rest System | The Psychology of Games
https://www.psychologyofgames.com/2010/03/framing-and-world-of-warcrafts-rest-system?replytocom=427
psychologyofgames.com
|
17 | 33 | 148 |
Harvey Smith
http://www.witchboy.net/
NOFOLLOW
|
|
Framing and World of Warcraft’s Rest System | The Psychology of Games
https://www.psychologyofgames.com/2010/03/framing-and-world-of-warcrafts-rest-system?replytocom=413
psychologyofgames.com
|
17 | 33 | 148 |
Harvey Smith
http://www.witchboy.net/
NOFOLLOW
|
|
DESIGNER NOTES | Soren Johnson's Game Design Journal
http://www.designer-notes.com/
designer-notes.com
|
16 | 25 | 168 |
Witch Boy
http://www.witchboy.net/
DOFOLLOW
|
|
Mohawk | DESIGNER NOTES | Page 3
https://www.designer-notes.com/category/mohawk/page/3
designer-notes.com
|
16 | 25 | 168 |
Witch Boy
http://www.witchboy.net/
DOFOLLOW
|
|
Ideal Self Image and Game Choice | The Psychology of Games
https://www.psychologyofgames.com/2012/01/ideal-self-image-and-game-choice?replytocom=1075
psychologyofgames.com
|
17 | 33 | 148 |
http://www.witchboy.net/articles/the-imago-effect/
http://www.witchboy.net/articles/the-imago-effect
NOFOLLOW
|
|
Framing and World of Warcraft’s Rest System | The Psychology of Games
https://www.psychologyofgames.com/2010/03/framing-and-world-of-warcrafts-rest-system?replytocom=412
psychologyofgames.com
|
17 | 33 | 148 |
Harvey Smith
http://www.witchboy.net/
NOFOLLOW
|
|
Framing and World of Warcraft’s Rest System | The Psychology of Games
https://www.psychologyofgames.com/2010/03/framing-and-world-of-warcrafts-rest-system?replytocom=420
psychologyofgames.com
|
17 | 33 | 148 |
Harvey Smith
http://www.witchboy.net/
NOFOLLOW
|
|
Framing and World of Warcraft’s Rest System | The Psychology of Games
https://www.psychologyofgames.com/2010/03/framing-and-world-of-warcrafts-rest-system?replytocom=414
psychologyofgames.com
|
17 | 33 | 148 |
Harvey Smith
http://www.witchboy.net/
NOFOLLOW
|
|
Games | DESIGNER NOTES
https://www.designer-notes.com/category/games
designer-notes.com
|
16 | 25 | 168 |
Witch Boy
http://www.witchboy.net/
DOFOLLOW
|
|
Framing and World of Warcraft’s Rest System | The Psychology of Games
https://www.psychologyofgames.com/2010/03/framing-and-world-of-warcrafts-rest-system?replytocom=423
psychologyofgames.com
|
17 | 33 | 148 |
Harvey Smith
http://www.witchboy.net/
NOFOLLOW
|
|
Civilization | DESIGNER NOTES | Page 2
https://www.designer-notes.com/category/civ/page/2
designer-notes.com
|
16 | 25 | 168 |
Witch Boy
http://www.witchboy.net/
DOFOLLOW
|
|
Framing and World of Warcraft’s Rest System | The Psychology of Games
https://www.psychologyofgames.com/2010/03/framing-and-world-of-warcrafts-rest-system?replytocom=411
psychologyofgames.com
|
17 | 33 | 148 |
Harvey Smith
http://www.witchboy.net/
NOFOLLOW
|
|
gdc 2013: wednesday | malvasia bianca
https://malvasiabianca.org/archives/2013/03/gdc-2013-wednesday
malvasiabianca.org
|
44 | 6 | 302 |
the speakers’ slides
http://www.witchboy.net/articles/empowering-the-player-in-a-story-rich-world
DOFOLLOW
|
|
Soren Johnson | DESIGNER NOTES | Page 2
http://www.designer-notes.com/author/soren/page/2
designer-notes.com
|
16 | 25 | 168 |
Witch Boy
http://www.witchboy.net/
DOFOLLOW
|
|
Framing and World of Warcraft’s Rest System | The Psychology of Games
https://www.psychologyofgames.com/2010/03/framing-and-world-of-warcrafts-rest-system?replytocom=422
psychologyofgames.com
|
17 | 33 | 148 |
Harvey Smith
http://www.witchboy.net/
NOFOLLOW
|
|
Civilization | DESIGNER NOTES | Page 2
http://www.designer-notes.com/category/civ/page/2
designer-notes.com
|
16 | 25 | 168 |
Witch Boy
http://www.witchboy.net/
DOFOLLOW
|
|
GDC 2013 | Jare's blog
https://iguanademos.com/Jare/wp?p=2663
iguanademos.com
|
52 | 5 | 213 |
Empowering the Player in a Story-rich World
http://www.witchboy.net/articles/empowering-the-player-in-a-story-rich-world
DOFOLLOW
|
|
Ideal Self Image and Game Choice | The Psychology of Games
psychologyofgames.com
|
17 | 33 | 148 |
http://www.witchboy.net/articles/the-imago-effect/
http://www.witchboy.net/articles/the-imago-effect
NOFOLLOW
|
|
Ideal Self Image and Game Choice | The Psychology of Games
https://www.psychologyofgames.com/2012/01/ideal-self-image-and-game-choice?replytocom=1082
psychologyofgames.com
|
17 | 33 | 148 |
http://www.witchboy.net/articles/the-imago-effect/
http://www.witchboy.net/articles/the-imago-effect
NOFOLLOW
|
|
Framing and World of Warcraft’s Rest System | The Psychology of Games
https://www.psychologyofgames.com/2010/03/framing-and-world-of-warcrafts-rest-system?replytocom=424
psychologyofgames.com
|
17 | 33 | 148 |
Harvey Smith
http://www.witchboy.net/
NOFOLLOW
|
|
Podcast | DESIGNER NOTES | Page 3
https://www.designer-notes.com/category/podcast/page/3
designer-notes.com
|
16 | 25 | 168 |
Witch Boy
http://www.witchboy.net/
DOFOLLOW
|
|
Mohawk | DESIGNER NOTES
https://www.designer-notes.com/category/mohawk
designer-notes.com
|
16 | 25 | 168 |
Witch Boy
http://www.witchboy.net/
DOFOLLOW
|
|
Framing and World of Warcraft’s Rest System | The Psychology of Games
https://www.psychologyofgames.com/2010/03/framing-and-world-of-warcrafts-rest-system?replytocom=416
psychologyofgames.com
|
17 | 33 | 148 |
Harvey Smith
http://www.witchboy.net/
NOFOLLOW
|
|
Jare's blog | Stuff I write
https://iguanademos.com/Jare/wp
iguanademos.com
|
52 | 5 | 213 |
Empowering the Player in a Story-rich World
http://www.witchboy.net/articles/empowering-the-player-in-a-story-rich-world
DOFOLLOW
|
|
Soren Johnson | DESIGNER NOTES
https://www.designer-notes.com/author/soren
designer-notes.com
|
16 | 25 | 168 |
Witch Boy
http://www.witchboy.net/
DOFOLLOW
|
|
Columns | DESIGNER NOTES
http://www.designer-notes.com/category/columns
designer-notes.com
|
16 | 25 | 168 |
Witch Boy
http://www.witchboy.net/
DOFOLLOW
|
|
Podcast | DESIGNER NOTES | Page 2
http://www.designer-notes.com/category/podcast/page/2
designer-notes.com
|
16 | 25 | 168 |
Witch Boy
http://www.witchboy.net/
DOFOLLOW
|
|
Reviews | DESIGNER NOTES
https://www.designer-notes.com/category/reviews
designer-notes.com
|
16 | 25 | 168 |
Witch Boy
http://www.witchboy.net/
DOFOLLOW
|
|
Framing and World of Warcraft’s Rest System | The Psychology of Games
psychologyofgames.com
|
17 | 33 | 148 |
Harvey Smith
http://www.witchboy.net/
NOFOLLOW
|
|
Framing and World of Warcraft’s Rest System | The Psychology of Games
https://www.psychologyofgames.com/2010/03/framing-and-world-of-warcrafts-rest-system?replytocom=418
psychologyofgames.com
|
17 | 33 | 148 |
Harvey Smith
http://www.witchboy.net/
NOFOLLOW
|
|
Framing and World of Warcraft’s Rest System | The Psychology of Games
https://www.psychologyofgames.com/2010/03/framing-and-world-of-warcrafts-rest-system?replytocom=426
psychologyofgames.com
|
17 | 33 | 148 |
Harvey Smith
http://www.witchboy.net/
NOFOLLOW
|
|
Arquitetando Segredos: o Círculo Mágico e o Level Design em Tunic
| An...
https://sol.sbc.org.br/index.php/sbgames/article/view/32348
sol.sbc.org.br
|
73 | 103 | 1,675 |
[link]
http://www.witchboy.net/articles/what-happenedhere
DOFOLLOW
|
|
Development | Jare's blog
https://iguanademos.com/Jare/wp?cat=9
iguanademos.com
|
52 | 5 | 213 |
Empowering the Player in a Story-rich World
http://www.witchboy.net/articles/empowering-the-player-in-a-story-rich-world
DOFOLLOW
|
|
Ideal Self Image and Game Choice | The Psychology of Games
https://www.psychologyofgames.com/2012/01/ideal-self-image-and-game-choice?replytocom=1070
psychologyofgames.com
|
17 | 33 | 148 |
http://www.witchboy.net/articles/the-imago-effect/
http://www.witchboy.net/articles/the-imago-effect
NOFOLLOW
|
|
Ideal Self Image and Game Choice | The Psychology of Games
https://www.psychologyofgames.com/2012/01/ideal-self-image-and-game-choice?replytocom=1076
psychologyofgames.com
|
17 | 33 | 148 |
http://www.witchboy.net/articles/the-imago-effect/
http://www.witchboy.net/articles/the-imago-effect
NOFOLLOW
|
|
Ideal Self Image and Game Choice | The Psychology of Games
https://www.psychologyofgames.com/2012/01/ideal-self-image-and-game-choice?replytocom=1074
psychologyofgames.com
|
17 | 33 | 148 |
http://www.witchboy.net/articles/the-imago-effect/
http://www.witchboy.net/articles/the-imago-effect
NOFOLLOW
|
|
Framing and World of Warcraft’s Rest System | The Psychology of Games
https://www.psychologyofgames.com/2010/03/framing-and-world-of-warcrafts-rest-system?replytocom=415
psychologyofgames.com
|
17 | 33 | 148 |
Harvey Smith
http://www.witchboy.net/
NOFOLLOW
|
|
Framing and World of Warcraft’s Rest System | The Psychology of Games
https://www.psychologyofgames.com/2010/03/framing-and-world-of-warcrafts-rest-system?replytocom=421
psychologyofgames.com
|
17 | 33 | 148 |
Harvey Smith
http://www.witchboy.net/
NOFOLLOW
|
▾
Frequently Asked Questions
How many backlinks does witchboy.net have?
The backlinks page for witchboy.net shows all individual inbound links discovered in our crawl of the web. Each backlink represents a hyperlink on another website that points to a page on witchboy.net. Use the filters to narrow results by dofollow/nofollow status, domain rating, or anchor text.
What is a backlink?
A backlink is a hyperlink on one website that points to a page on a different website. Backlinks are one of the most important ranking factors in search engine algorithms because they act as votes of confidence from other sites. The more high-quality backlinks a domain has, the more authority search engines assign to it.
Are the backlinks to witchboy.net dofollow or nofollow?
Backlinks to witchboy.net include both dofollow and nofollow links. Dofollow links pass link equity (ranking power) to the target site, while nofollow links include a rel="nofollow" attribute that tells search engines not to pass authority. Both types contribute to a natural backlink profile, but dofollow links carry more SEO weight. You can filter by link type using the rel filter above the table.
How often is backlink data updated?
Backlink data is updated monthly when our web crawler completes a new cycle. Our pipeline processes billions of web pages to discover new backlinks, track lost links, and update domain authority scores. The freshness of data depends on when our crawler last visited the referring pages.